![]() ![]() The designers don't even trust you can do a sneak mission on your own: you have to follow a character (with a marker on top of her head!) as she does the sneaking for you! 5) generic enemies with braindead AI and genereic, empty world 6) it's $70 !!! Really!? It's not even worth $50! If you buy it (which you shouldn't) wait for a 75% discount. 4) expect pop-up triggers (press "E" to do this) and numbers (damage done) everywhere. ![]() The talking bracelet is annoying as hell, several other character you wish you could just kill off to silence them (which you can't. She's a terribly written, constantly cussing entitled, whiny POS. No, it's not because she's black, so stow the "racist!" outcry. Remember the "interactive" CD-ROM movies in the 1990s? First hour feels like that. The real problems why Forspoken is a below average game are: 1) technical issues (framerate drops, stuttering) graphically it's not impressive (will probably be fixed eventually) 2) gameplay: it feels like watching a movie. Just making the main character a black female New Yorker does not make a game woke. ![]() Expect a LOT Forspoken is NOT really woke. ![]() The real problems why Forspoken is a below average game are:ġ) technical issues (framerate drops, stuttering) graphically it's not impressive (will probably be fixed eventually)Ģ) gameplay: it feels like watching a movie. ![]()
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